using System;

namespace SharpMud.Scripting
{
	/// <summary>
	/// A handle to a script
	/// </summary>
	public interface IScriptHandle
	{
		/// <summary>
		/// The Guid of the script
		/// </summary>
		System.Guid			ScriptGuid {get;}
		/// <summary>
		/// The stub for executing the script
		/// </summary>
		ScriptExecutionCall ScriptStub {get;}
	}
}